Shop Mobile More Submit  Join Login
Explosion by MrSchmetterling Explosion by MrSchmetterling
one of the first "accidents" playing with realflow. my aim was something different, but i thought this looks crazy enough to give it a chance :D

C4D R.13 + VRay 1.2.6 + Realflow 2012

hope you like it, please comment and have fun!
Add a Comment:
 
:iconizzy-tervo:
Izzy-Tervo Featured By Owner Feb 29, 2012
Geil gemacht ;) Respekt! ^_^
Bin froh, wenn ich ne gute Zeichnung hinbekomme oder vor der Kamera gut pose :P
Reply
:icontheory6-brian:
theory6-brian Featured By Owner Jan 21, 2012  Professional Digital Artist
I like this alot!
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 21, 2012
thanks!
Reply
:icontheory6-brian:
theory6-brian Featured By Owner Jan 22, 2012  Professional Digital Artist
Anytime!
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 24, 2012
nice ;)
Reply
:icontheory6-brian:
theory6-brian Featured By Owner Jan 24, 2012  Professional Digital Artist
:)
Reply
:iconbrotherofmysister:
BrotherOfMySister Featured By Owner Jan 20, 2012   Digital Artist
Very nice concept, although RF's meshes rarely look good/natural without a liquid-like shader. Except if you're willing to have 5 million polys in the scene just for that :P
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
thanks!

yeah, i´ve tested some shaders, but the hole scene doesn´t natural, so i decided to take something abstract/unnatural. this one here i liked most, so it was the winner^^
Reply
:iconbrotherofmysister:
BrotherOfMySister Featured By Owner Jan 20, 2012   Digital Artist
I definately know what you mean! Having some nice meshes and being unsatisfied with the shaders is a brainstorm nightmare.
Reply
:iconichigo-design:
Ichigo-Design Featured By Owner Jan 20, 2012  Student Photographer
da fehlen mir die glanzpunkte im gespladder
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
dadurch, dass das "gespladder" nich im direkten "sichtfeld" der lichter is, sind kaum glanzpunkte entstanden, haben aber die renderzeit extrem hochgeschraubt..deswegen hab ich se weggelassen
Reply
:iconshippd:
ShippD Featured By Owner Jan 20, 2012
awesome accident
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
thank you very much! :)
Reply
:iconshippd:
ShippD Featured By Owner Jan 20, 2012
You are welcome
Reply
:iconveprikov:
veprikov Featured By Owner Jan 20, 2012  Professional Digital Artist
Looks juicy!
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
thanks ;)

i´v thought of wall color and uses SSS
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
(it shoud be "used")
Reply
:iconsmokeyoriginalhd:
SMOKEYoriginalHD Featured By Owner Jan 20, 2012  Hobbyist Digital Artist
WoW nice :) how long you simulating this????
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
thank you!

simulating time was about 44 minutes
Reply
:iconsmokeyoriginalhd:
SMOKEYoriginalHD Featured By Owner Jan 20, 2012  Hobbyist Digital Artist
;)
Really? :O What's your processor IntelCore i5?
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
yes, really.
my processor is an AMD Phenom II X6 1100T (intel is too expensive ;))

but the resolution of the emitter wasn´t too high und the settings of the particle mesh were quite low, so it was quite quick...the renders took betwenn 30 and 50 minutes for each :)
Reply
:iconsmokeyoriginalhd:
SMOKEYoriginalHD Featured By Owner Jan 20, 2012  Hobbyist Digital Artist
Nice :) 3cores?
Reply
:iconmrschmetterling:
MrSchmetterling Featured By Owner Jan 20, 2012
nope, 6 cores ;) rocks for 3d stuff
Reply
:iconsmokeyoriginalhd:
SMOKEYoriginalHD Featured By Owner Jan 20, 2012  Hobbyist Digital Artist
Mmmm... nice :O
I have 2cores :/
Reply
Add a Comment:
 
×
Download JPG 3800 × 2400




Details

Submitted on
January 20, 2012
Image Size
3.6 MB
Resolution
3800×2400
Submitted with
Sta.sh
Link
Thumb
Embed

Stats

Views
1,958
Favourites
33 (who?)
Comments
24
Downloads
73
×