Very nice concept, although RF's meshes rarely look good/natural without a liquid-like shader. Except if you're willing to have 5 million polys in the scene just for that
yeah, i´ve tested some shaders, but the hole scene doesn´t natural, so i decided to take something abstract/unnatural. this one here i liked most, so it was the winner^^
Bin froh, wenn ich ne gute Zeichnung hinbekomme oder vor der Kamera gut pose
yeah, i´ve tested some shaders, but the hole scene doesn´t natural, so i decided to take something abstract/unnatural. this one here i liked most, so it was the winner^^